The default CV plane composition for a level 1 carrier is 22 fighters:22 naval bombers (in general). Supplement them with naval bombers or tactical bombers on naval strike orders. Yup, as u/CorpseFool and u/Takseen have stated, you need to create another fleet made from destroyer task forces (1-3 in size) and put them on the Convoy Escort mission. At 100%, escorts will immediately enter combat upon a convoy coming under attack. I usually go for 4 BBs/CVs per fleet and then just spam as many escorts as possible. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. Lewis Mk. I have seen 1 of these DD's go sink 4-6 Convoys and a enemy DD by itself but get sunk. Convoy Raiding: 1 task force can cover 1. Since the AI has a tendency to convoy raid in shallow waters, detecting subs wasn't much of a problem for me. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. Navy group 1 (Strike force) : all cruisers, battleships, heavy cruisers, and some of your light cruisers, destroyers and submarines. First, what stats on subs are the most important to finding and killing convoys. Upgrading in Guns, Technology (like Radar, Fire Control etc. For the battle. 32 Badges. Probably one of my favorite parts of this game. The AI controlled US fleet is likely to do the same, so make sure your strike force is not outnumbered. CE: Escort Carriers can be made using the 1936 hull with basic engine, a single hangar, and possibly 1 AA module. You don't need air support you don't need bigger navy. Set to engage at high risk (sub3 or sub4 only). NAV do better damage by a lot, and are cheaper, so extremely efficient per IC. 3 CL and 9 DD is a lot for a patrol group and really better suited for convoy escort than patrol, especially once you deploy radar on your DD and CL (which you should do as quickly as possibly). Hello Gentlemen, I have returned to hoi4 recently, (last played before la resistance update) and I found out that my knowledge of this game is obsolete. Submarines with this engagement rule will tend to flee from a group of defending. This can be attached to your patrol screen fleet for max convoy and sub destruction. ASW/Convoy Escort task forces are 5 ASW-specific DDs and for the UK, I usually use my DD1s as ASW/Convoy Escort and leave my better DD2s for the surface combat. Once landed retract fleet and hope you don't loses to many ships. DD - Destroyer, Jack of all trades and super cheap. You will need 3 types of task forces 1: subs. Set them to convoy hunt. You will catch and scare enemy convoy raiders this. Although capable of Jack-of-all trades approach, they're great for defending fleets against planes. Content is available under Attribution-ShareAlike 3. This can be attached to your patrol screen fleet for max convoy and sub destruction. 3 CL and 9 DD is a lot for a patrol group and really better suited for convoy escort than patrol, especially once you deploy radar on your DD and CL (which you should do as quickly as possibly). Build some submarines for convoy raiding as wellIn practical terms, you need 4. Kaijo Goei Sotai is for Convoy Escorts(the Japanese were not to keen on defending their covoys until later in the war) Kirai Fusetsu-ka is for Minelayers Taiheiyo Kantai is for Convoy Raiding Bonus, the shipsclasses I build for this: Ship designer: Kure Naval Arsenal 1936 SS: Kaidai VI Class 1936 DD: Kagero Class(Torpedo Destroyer)A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. For the grand fleet composition you want the same amount of BBs and CVs and tons of Cls and escorts. In this I explain both the Convoy Raiding and Convoy Escort missions, and when a. The first version of the Hunt class of escort destroyers, based on the previous Bittern class of escort sloops. There is two different variants that come in handy: First, Light/Escort Carriers (CVE). You can even then sent out your strike fleet to destroy the convoy escort. July 16, 2023. The other ships will go into your reserves. Convoy Raiding: 1 task force can cover 1. A single Naval Yard outputs 2. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. Subs are great to destroy enemy transports and support surface ships, but are incredibly vulnerable to destroyers. . Then once you maintain high efficiency comfortably (convoy use should sky rocket when USA enters war, so wait until then for sure, also to gauge USA escort effectiveness and contribution), then upgrade escorts in a rolling method (say 1 TF at a time, if you have 10 TFs) to max radar/sonar/DCs and create HK groups - HK Patrols enter convoy. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. I have 40 subs to convoy raid, and 30 old destroyers and 20 old cruisers as a recon fleet. In each general theater, I usually wind up having three or four fleets. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. Alpha2518. The screen penetration of torpedoes will help negate screening destroyers. This video serves as guide to the Convoy Raiding and Convoy Escort missions. The naval route efficiency is at 0%. First ship laid down : 1940Strike fleets should help you achieve either one of those objectives. Because you’re playing the UK, I’d recommend making sure those cheap escorts have AA. Each "combat" admiral has 2 Combat taskforces, 8 spotting taskforces. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. r/hoi4. Poor Mans Navy - Some Destroyer production to provide Convoy Escort duties, and Light Cruisers and Heavy Cruisers to put down a combat fleet. Finally Wolfpack of submarines for convoy raiding. The exact composition of the sub hunting fleets doesn't really mater though, 1 fleet with 10 CV or 100 DD may have lousy. I'm new to fleet compositions and couldn't find a definitive answer to this, I was wondering what the most optimal fleet compositions for the USA would be for the different types of naval tasks like strike force, patrol, convoy raiding, convoy escort, etc. Light Attack, Heavy Attack, similar to. It means you can put naval bombers on every sea zone as you move forward, and the enemy cannot. This is a community maintained wiki. And that's simply putting a little yellow exclamation point or something next to every unit/factory/whatever is being revealed by the Scout Plane air wing when you have it selected. Create 10 tiny task forces of at least 1DD each, edit each of them to be the convoy escort task force composition, and turn on auto-reinforce as well as split off when damaged and automatic repair. Other than that "cheap" capital ship grade vessel to lead smaller formations in less critical areas like say patrolling the mid atlantic and the South America to Africa Atlantic gap to raid convoys, go protect convoys, or just exist to find stuff. You’ll need a bunch of task forces to raise the efficiency. Bren Mk. Hi everyone! Since forums were all down yesterday the diary is coming today instead Today we are going to look at core changes to naval combat coming in 1. The convoy/escort/supply system seems too clunky to me, and involves far too much micromanagement for me to mess with it (usually). ) Transports don't belong in combat fleets. Citronsaft. You should always add exactly one float plane catapult to all of your capitals. Go to hoi4 r/hoi4. Cheat code for more transports/convoys? Anyone know a cheat code for more transports, AKA convoys? I've tried all the common sense terms such as "transports," "convoys," "addtransports" , etc. Doesn't matter how big or small your taskforce is so you can get away with one taskforce composed of 99 destroyers. At 100%, escorts will immediately enter combat upon a convoy coming under attack. My composition is 2 carriers, 2 battleships (best ratio I believe), then 4 light cruisers, 12 destroyers (the ideal ratio is 1 capital to 3 screens, but I usually use 1:4 since screens due in combat quickly). Convoy escort, they prevent friendly convoys from being attacked Convoy interdiction, they try to sink enemy convoys. I use my subs for convoy raiding, my destroyers for convoy escort, and everything else in my strike force/invasion support. . 1936 Battlecruiser. NotMyPornAccount40. I created a fleet with a single task force of destroyers to do convoy escort missions in the Mediterranean sea zones. Carriers are also excellent Convoy Escorts. In just 3 areas off the English coast. When you assign missions if part of a sea region is red it means your naval range is not enough to cover 100% of the region. Convoy base spotting value. My convoy escort efficiency is abysmal, literally 2-3% in most cases and it's crippling my ability to transport resources in and supplies out. Your fleets will actively defend transports in the sea zone, which includes invasion transports. In many ways, the current HoI4 naval model kind-of takes the whole of the Battle of Leyte Gulf and mashes it all together all at once, so you've got your surface action in Surigoa Strait, your carrier strikes of the Sibuyan Sea and Cape Engano, and carriers themselves being brought under fire in the action off Samar - it's just that the vast. Then use radar subs to convince raid the Med and the Atlantic. I like having battleships if possible I assume they have greater shore bombardments which helps to breakthrough (False information, dont read this)The navy gives you the agency to go and do anywhere, and not be locked to the limitations of a contiguous land passage. I am clearly doing something horribly wrong with the convoy escorts though as the efficiency is always really low unless I devote 3-4 task forces to one sea region and I'm taking stupid losses in convoys. organicFreako. Submarines with this engagement rule will tend to flee from a group of defending. ago. Ground-based planes assigned to the sea zone can only join the fight in a limited amount based on HP of ships in battle and the duration of the battle). Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. For the record convoy escorts are not for sinking subs. Such as convoy escort would not go chasing after an enemy patrol ship who did not intend to engage the convoy. I made this for my own personal use, but since I haven't seen this information show up on the Hoi4 wiki yet, I figured I would share it here as well. See full list on eip. I believe since your supply is coming from Constantinople, you actually need naval supremacy in the Eastern Med. " Start with Revive Nat. Conclusion: CVs are underpowered in this 1. So any suggestions?3. all of my trade was, of course, null, and i had no way of. When you found convoy, the whole task force of both side will teleport to fight each other. Now it looks like both convoy raiding and convoy escort should use one big task force for many zone. Destroyers also serve very well as convoy escorts and anti-submarine warfare vessels, able to carry the latest sonar and depth charge equipment on cheap hulls for swarms of defensive ships. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. How to Convoy Raid effectively. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Say you have 30 submarines tasked to raid convoys, they'll be more efficient if you group them into 5, than one big task force with all the subs. Group all the big ships and many escorts, especially of more modern types, in one main fleet. Naval invasions, raiding convoys, convoy protection and outright combat between fleets is how you conduct Naval Warfare in Hearts of Iron 4. Carriers are amazing at convoy raiding. Wolf Pack - All about submarines. Some of them are self explanatory, so for those we will only provide a short description. the best way to get an passable Surface-Navy. You are moving their ports further away from the areas you control. For trade intrediction convoy riding and low risk engage + your choice of repair. Then make 4-5 patrol destroyer fleets for patrolling the seas. Just got HOI4 and I’m trying to figure out what would be a good naval composition for Italy. Make. Minelaying : Lays mines, giving you extra naval superiority, and increases the chance of enemy ships randomly sinking, and reduces enemy ship speed by up to 80% (!). One just stripped basic I. Enemy ai seems to underestimate the fighter composition needed, the two times I met similar sized us fleets I decimated them due to they often running too much air support & torpedo bombers and. Coastal designer drops us to about 41 IC per volley. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. As U. My reserve fleet is everything else and sits in port so I don’t waste gas driving the slow WWI-era gas-guzzling battleships around that are too slow to join a combat but will bankrupt. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. . Dec 11, 2018 1. Convoy base spotting value. If your navy is just going to be escorting convoys, and convoy raiding then you don't need a surface fleet. This is correct. Stick one or more of those in convoy escort groups; their price is easily 1/2 to even 1/3 of a fleet carrier or battleship! Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. Submarine Wolfpack --- Minimum: 20 Subs; Sweet Spot: 30 Subs; Maximum: 50 Subs; Raiding Group --- Minimum: 5 DDs, 25 Subs OR 5 CLs, 25 Subs; Convoy Escort Group. So! (2. So if I've got stuff going on Pacific, Atlantic, and Med all at the same time, it gets complicated. Single-Okra-7692 • 9 mo. Reserves is pretty basic. I have a good time use a big escort TF as Italy and cover 3 sea zones. Up to 10 wolf packs, same for destroyers. Each ship increases the patrol groups liklihood of finding enemy fleets modified by the overall surface. You need to protect your convoys for trade, supply, and invasions. e. Weapons of choice and flavor of the month is mass DD spam with torp and gun racks. 6) Light cruisers are the "jack of all trades" ships. r/hoi4. r/hoi4. Ironically I set my production to build 1 of each ship currently in production and decided to deal with it later when I have a free dock yards. Since sea areas are large, convoy escort usually works better smaller the patrol areas are. Convoy Escort . Heavy Battery I. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. 4. . With no way of redirecting the convoy routes, the veins of the British empire goes through there. Convoy Escort: Escort a convoy and protect it from enemy ships. Stripped-down light cruisers with the cheapest gun, best engine, best radar and as many plane catapults as you can fit on "Never Engage" and Patrol. Great for convoy escort, countering subs, and bolstering your screens. Convoy Escort Group --- Minimum: 5 ASW-DDs per sea region ; Convoy Escort Group 2. Spotting Forces patrol areas and have high speed to manage medium combats themselfs until strike forces arrives or disengage. 1 battleship, 1 battlecruiser, 1 heavy cruiser, 1 light cruiser,1 destroyer, 1 sub. i think the most cost efficient is. In other words, you want to have one fleet composition in each region of sea. CE: Escort Carriers can be made using the 1936 hull with basic engine, a single hangar, and possibly 1 AA module. Bay of Biscay. Best to create a blockade of sea zones and divide your dedicated raiders (mostly subs) accordingly. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. Convoy escort composition [edit | edit source] When deciding upon the composition of convoy escort task forces, it may be helpful to consider the following points: The AI uses the 'engage at medium risk' engagement rule for all of its convoy raiding task forces. Can multiple convoy raider TFs be made to join the same battle? Reply. Unless you're very carefully microing task force composition, one plane per ship is necessary. 5 production per day. Produce and have numerous fleet compositions to maintain your naval supremacy. Jun 16, 2016. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). I usually leave the icons in the sea zones so I can see where my naval losses are accumulating. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. A single Naval Yard outputs 2. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. Convoy escort composition [edit | edit source] When deciding upon the composition of convoy escort task forces, it may be helpful to consider the following points: The AI uses the 'engage at medium risk' engagement rule for all of its convoy raiding task forces. To see what's actually left, you've got to add up all of the convoys assigned to the various routes. Thanks! Will do. Small group of. ; About Hearts of Iron 4 Wiki; Mobile viewFurther, if you're answering a question in this thread, consider contributing to the Hoi4 wiki, which needs help as well. Hearts of Iron IV (HOI4) stands as an exceptional grand strategy game, entrusting players with the mantle of a nation’s leader, granting them unprecedented control over their country’s destiny.